- #UNIVERSAL CONTROL REMAPPER JOYSTICK 2 DRIVERS#
- #UNIVERSAL CONTROL REMAPPER JOYSTICK 2 DRIVER#
- #UNIVERSAL CONTROL REMAPPER JOYSTICK 2 SOFTWARE#
The text on the button changed, because it's now set to use "vJoy Stick 2"Ĭlick the same button again > vJoy Axes > 1(X) This only tells the program which device the binding is for, we now have to select which Axis we want our keybinding to control.
![universal control remapper joystick 2 universal control remapper joystick 2](https://images.tcdn.com.br/img/img_prod/662436/controle_joystick_com_fio_usb_pc_estilo_xbox_knup_kp_4033_vibracao_1863_1_20181203152922.jpg)
Now it's time to assign this remapper to the Stick of the Virtual Gamepad.Ĭlick "Select an Output Axis" > vJoy Stick > 2
![universal control remapper joystick 2 universal control remapper joystick 2](https://www.howtogeek.com/wp-content/uploads/2016/05/img_572feefbdbbe5.png)
Name first one "Left/Right" or "X-Axis", and the second one "Up/Down" or "Y-Axis". Open the Plugin Selection Drop-Down, and select "Remapper (Buttons to Axis)".Īdd two of these. Next, you want to add a two remappers for the Axes, these will be your directional input. If it checks out, proceed by making a new Profile using the "Profile Toolbox on the right side of the program. It should return something similar to this:
#UNIVERSAL CONTROL REMAPPER JOYSTICK 2 DRIVERS#
Go ahead and launch "UCR.exe" from the folder you extracted previously.īegin with making sure that UCR sucessfully loaded the vJoy drivers by going into: IOClasses > vJoy > Show vJoy log. NOTE: Do not run the vJoy Feeder at the same time as UCR, it will cause conflicts and bug out UCR. This could be a good time to start up -REVELATOR- and head into Versus Mode, just to make sure the game is indeed recognizing two gamepads. The keys should light up! Go ahead and play around with the other settings as well, just to make sure it's all working. In the vJoy feeder application, go ahead and press down a few buttons (Blue), and then switch focus to the USB setup. In the Windows setup, select (probably) the bottom vJoy Device and enter properties. In the top right corner, you should see "Terget Device" (red). Hopefully you should see 2 new installed game controllers - both named vJoy Device. Navigate to Windows's setup for USB Game Controllers (typing "USB" in the search field should find it). Go ahead and add a POV Hat Switch for the D-Pad, make it contintous (Blue). The program will freeze for a few seconds and you should hear the USB connection sounds. You can add a new device by clicking "Add Device" (in the red box".
![universal control remapper joystick 2 universal control remapper joystick 2](https://ae01.alicdn.com/kf/HTB1u5M1XjDuK1Rjy1zjq6zraFXaL/Universal-Wired-Controller-2-Shock-Remote-Joystick-Gamepad-Joypad-forPlayStation2-forPS2-Gamepads.jpg)
You can select which device you want to configure by using the top tabs (marked green). The first thing to do is adding 2 devices. If not, it is located in the "\64x\" folder in vJoy's installation directory. Searching your system for "vJoy" should find it. Start by running the "Configure vJoy" application. This is a relatively straight-forward procedure. It's important that we add TWO of them, because the first one will be assigned to Player 1. Since Revelator can only accept Gamepad inputs for player 2, we have to make the game think there are actually 2 gamepads connected. Coders can take advantage of this interface by modifying the provided sample code."
#UNIVERSAL CONTROL REMAPPER JOYSTICK 2 SOFTWARE#
However, it receives its signals through a simple software interface. The vJoy device is seen by Windows as a standard joystick device.
#UNIVERSAL CONTROL REMAPPER JOYSTICK 2 DRIVER#
VJoy is implemented as a joystick virtual-device driver for windows (XP and up) that does not represent an actual hardware device. It also comes with tools and example code that feeds it with data and configure the virtual joystick. vJoy can be used with fixed configuration or configurable.
![universal control remapper joystick 2 universal control remapper joystick 2](https://images-na.ssl-images-amazon.com/images/I/41e8Nlj%2By6L._AC_.SS50.jpg)
VJoy can be incorporated as-is or modified. If you develop an application for windows that requires user physical input you should consider incorporating vJoy into your product. VJoy From the author's homepage: "vJoy is a device driver that bridges the gap between any device that is not a joystick and an application that requires a joystick.